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Jeanine Meyer

Professor Emerita of Mathematics/Computer Science

Jeanine started in mathematics and then went into computer science.  Her fascination with origami (paper folding) started in childhood. Now she combines all of these fields along with work in general education and literacy in mathematics, statistics and technology.

More About Me

Stored Purchase Website

(some links do not work. Please contact me with questions.)

Representative Courses

Most of my courses on Moodle, our instructional support tool, allow for Guest Access. Go to moodle.purchase.edu. Click on Login and on the next page, on the right, click on Log in as a guest. Click on View all courses and then Search by name.

  • The Art and Math of Origami
  • Computer Science I
  • Creating User Interfaces
  • Programming Games
  • Communicating Quantitative Information
  • Computability
  • Creating Databases
  • Scripting for the Web

Publications

 

Origami with Explanations (with Takashi Mukoda)

More Origami with Explanations (with Takashi Mukoda)

The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript (2nd Edition)

HTML5 and JavaScript Projects (2nd Edition)

Elementary Number Theory with Programming (with Marty Lewinter)

Beginning Scripting Through Game Creation 

Creating Web Databases with PHP and ASP

MS Visual Basic 6.0 Games Programming (with Catherine Dwyer)

Multimedia for the Classroom (with Palmer Agnew and Anne Kellerman)

 

Amazon author page for Jeanine Meyer